Format comparison

four-ball vs Vegas

four-ball vs Vegas. See the scoring method, an illustrative worked example and source-linked guidance, with answers to common questions.

four-ball vs Vegas: Choose four-ball when four players want a recognised partner match where each plays a ball and the lower side score counts, with WHS 90% guidance. Choose Vegas when a foursome wants a casual, volatile points-and-money game and will agree paired scoring, flips, handicaps and settlement rules first. See Rule 23 for the underlying Rules context.

Page type: Format comparison (two named formats)

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When each fits

Choose four-ball when four players want a recognised partner match where each plays a ball and the lower side score counts, with WHS 90% guidance. Choose Vegas when a foursome wants a casual, volatile points-and-money game and will agree paired scoring, flips, handicaps and settlement rules first.

four-ball in brief

Partners each play their own ball; the side’s lower score counts on every hole.

Vegas in brief

A two-team game pairing each side's hole scores into a two-digit number.

Table

Comparisonfour-ballVegas
One linePartners each play their own ball; the side’s lower score counts on every hole.A two-team game pairing each side's hole scores into a two-digit number.
PlayersMinimum: 4 players in two sides; ideal: 4 for head-to-head match play. It can also be used as a wider four-ball field, but this record covers the match-play version.Minimum 4: two teams of two; ideal 4 in one foursome. It is a head-to-head team game, not an individual field format.
Scoring unitholes; each side's lower score on a hole is compared with the opponents' lower scorePoints per hole, calculated as the difference between the two teams' paired two-digit scores; the agreed dollar value per point converts the running total to money.
Handicap methodFor four-ball match play, WHS Appendix C recommends 90% of each player's unrounded Course Handicap to produce a Playing Handicap. After the allowance and required rounding, the lowest Playing Handicap plays from zero; each other player receives the difference from that lowest value. The Committee or national association sets the allowance in the Terms of the Competition, so confirm the event conditions.Vegas has no demonstrated Vegas-specific WHS allowance. If the group uses net hole scores, state that house rule before play. A defensible option for a structured two-team match is the WHS four-ball match-play recommendation: apply 90% to the difference between each player's unrounded Course Handicap and the lowest player's unrounded Course Handicap, then round to Playing Handicaps. This is an adopted four-ball benchmark, not an official rule for the casual Vegas game.
Money settles howIf stakes are agreed, settle by the match result or by an agreed per-hole amount; the Rules of Golf do not set betting terms. Write down whether a halved hole carries, and how ties or extra holes settle, before starting.Agree a value per point before teeing off. Add each hole's point difference to a running team total and settle the final difference at the end; presses, birdie or eagle multipliers and payment splits are optional house rules and must be agreed first.
PaceUsually faster than individual stroke play for a four-player group, because a side can stop once its partner's score cannot improve the side's hole score; actual pace depends on walking, searching and local procedures.Slower than ordinary stroke play in practice because each hole requires two-digit pairing, possible score flips and point arithmetic; this is an editorial tendency, not a measured statistic.
Best forFour players who want a strategic team match with partner support and the chance for one strong score to cover an errant hole. It suits a head-to-head day when players agree the handicap allowance and any stakes in advance.A balanced foursome that enjoys a volatile team betting game, accepts large swings and is willing to write down house rules before starting.
WeaknessA partner's poor hole may never matter, which can leave a player feeling less involved; handicap rounding, stroke allocation and unclear side-bet rules can also cause disputes.A single birdie flip or high score can create a very large swing, and different groups use different rules for handicaps, 10-plus scores, eagles and presses.

Worked example

Illustrative inputs and selected terms, not historical results. For a defined two-versus-two lower-ball hole, Alex 4 and Ben 5 give their side 4; Chris 5 and Dana 6 give the other side 5. The first side wins a scratch hole. Confirm casual naming and format terms. Under a selected no-flip Vegas rule, Alex 4 and Ben 5 form 45; Chris 5 and Dana 6 form 56. At $1 per point per side, the 11-point difference pays $11 from the second side to the first. Agree caps and multi-digit-score handling.

Rule reference: Rules of Golf Rule 23 (four-ball context); WHS Appendix C (four-ball match-play recommendation only; not an official Vegas allowance)

Sources: www.randa.org , www.usga.org , www.golfcanada.ca , www.golfmonthly.com , golf.com , www.thefriedegg.com

Common questions

How do four-ball and Vegas score differently?

For four-ball: holes; each side's lower score on a hole is compared with the opponents' lower score For Vegas: Points per hole, calculated as the difference between the two teams' paired two-digit scores; the agreed dollar value per point converts the running total to money.

How do handicaps apply in four-ball vs Vegas?

four-ball: For four-ball match play, WHS Appendix C recommends 90% of each player's unrounded Course Handicap to produce a Playing Handicap. After the allowance and required rounding, the lowest Playing Handicap plays from zero; each other player receives the difference from that lowest value. The Committee or national association sets the allowance in the Terms of the Competition, so confirm the event conditions. Vegas: Vegas has no demonstrated Vegas-specific WHS allowance. If the group uses net hole scores, state that house rule before play. A defensible option for a structured two-team match is the WHS four-ball match-play recommendation: apply 90% to the difference between each player's unrounded Course Handicap and the lowest player's unrounded Course Handicap, then round to Playing Handicaps. This is an adopted four-ball benchmark, not an official rule for the casual Vegas game.

When should I choose four-ball instead of Vegas?

Choose four-ball when four players want a recognised partner match where each plays a ball and the lower side score counts, with WHS 90% guidance. Choose Vegas when a foursome wants a casual, volatile points-and-money game and will agree paired scoring, flips, handicaps and settlement rules first.

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