Golf scramble format

Golf scramble rules: how a scramble works

The scramble is the format of charity days and society outings: everyone hits, the team plays the best ball, and one score goes on the card. Here is how it is played, the variants you will be asked to play, and how the handicaps work.

In a scramble, every team member plays a shot, the team selects one ball, and everyone plays the next shot from that selected spot until the ball is holed. The team records a single score for the hole, and the lowest team total over the round wins.

Format type: A related team format, generally played as stroke play rather than match play. Teams of two, three or four players.

Shared match card9-hole route
H1↑
H2—
H3↓
H4↑
H5—
H6↑
Team Blue −5H6 of 18 · scramble

How a golf scramble works

  • Everyone tees off. Each player on the team plays a tee shot on every hole.
  • Pick one ball. The team selects the tee shot it wants to play from. The other balls are picked up.
  • Everyone plays from that spot. All players play their second shot from the selected position.
  • Repeat until holed. The team selects one of the second shots, everyone plays a third from there, and so on. On the green, once one player holes a putt the hole is over.
  • One score per hole. The team writes down the number of strokes the selected ball took, not a total of everyone's shots.

The R&A describes it exactly this way: "Each player plays from the teeing area on each hole, one of the tee shots is selected and all the players play their second shots from that spot. One of the second shots is then selected, and all players play their third shots from that spot, and so on until the ball is holed."

Rules source: The R&A — Committee Procedures, Section 9C: Other Forms of Play.

Common scramble conditions

A scramble is not a formal Rules of Golf competition, so the organiser's terms do a lot of the work. These conditions are not in the Rules of Golf; they are the conventions most clubs and societies use, and the group should agree them before the first tee.

  • Minimum drives per player. The most common condition: each player's tee shot must be used a set number of times, often three or four in an 18-hole round for a four-player team. Track it on the card so the last few holes do not become a scramble for drives.
  • Where you drop. Players usually place their ball within one club-length (or a scorecard's width) of the selected spot, not nearer the hole, and in the same condition: a ball selected in the rough is played from the rough, a ball in a bunker stays in the bunker. On the green, the ball is placed within a putter-head or marker of the selected spot.
  • Mark the spot first. The player whose ball was chosen marks it before anyone else plays, so the team is not guessing where the spot was after the first shot moves the mark.
  • Order of play. Groups often let the player whose ball was selected play last, or let the weakest putter go first to show the line. Agree it, or play in any order that keeps pace.
  • Gross or net. Decide whether the team plays off scratch or with a team handicap (see below), and whether any prizes are gross, net or both.

A worked example

A four-player team on a par-4. All four hit tee shots; one finds the fairway at 150 metres out, so the team plays from there. From the fairway, two players hit the green, one to four metres and one to ten metres. The team chooses the four-metre ball, all four putt from that spot, and the second player holes it. The team records a 3: one drive, one approach, one putt. The other shots never go on the card.

Over 18 holes a competent four-player team will usually finish well under par, which is why scramble prizes are often split between gross and net and why the handicap allowance matters.

Let the group see the same game.

MatchPlay is being built to put the format, the live result and the final settlement in one group conversation.

Scramble variants: Texas, Florida, step-aside and more

Texas scramble

A four-person scramble that requires a minimum number of tee shots from each team member to be used during the round. Some versions also require each player to play their own ball on the par-3 holes. In practice, "Texas scramble" is what most clubs mean when they run a scramble with a drives condition.

Florida scramble (step-aside, stand-aside, stand-out, dropout)

The same as a scramble with one twist: the player whose shot is selected does not play the next shot. If your drive is chosen, you step aside while your three teammates play the approach. It stops one strong player carrying the team and gives everyone a turn.

One-person scramble

Each player hits two shots, selects one, plays two more from that spot, selects one again, and so on until holed. A practice-round favourite and a good pressure-free way to learn a course.

Shamble

A common hybrid, not an R&A-defined format: everyone tees off, the team selects the best drive, then each player plays their own ball from that spot until holed. Scoring is usually best one or best two balls of the team per hole, like better ball from the fairway.

Ambrose

The Australian name for a scramble, almost always played with a team handicap. Two-person and four-person Ambrose events use the same mechanics described above.

Variants source: Texas scramble, Florida scramble and one-person scramble are described in R&A Committee Procedures, Section 9C. Shamble and Ambrose are widely used club conventions.

Scramble handicap allowances

Because the team always plays its best ball, a scramble handicap is a small percentage of each player's Course Handicap rather than a full stroke allowance. The World Handicap System's Rules of Handicapping, Appendix C, recommend the following allowances. Order the players from lowest Course Handicap to highest, apply each percentage, add the results together and round to the nearest whole number for the team's Playing Handicap.

FormatRecommended allowanceOrder
Scramble, 4 players25% · 20% · 15% · 10%lowest Course Handicap to highest
Scramble, 2 players35% · 15%lower Course Handicap, then higher

Worked example (four players). Course Handicaps of 6, 12, 18 and 24. Allowances: 25% of 6 = 1.5, 20% of 12 = 2.4, 15% of 18 = 2.7, 10% of 24 = 2.4. Total 9.0, so the team plays off 9. If the team shoots a gross 62, its net score is 53.

Worked example (two players). Course Handicaps of 8 and 20. Allowances: 35% of 8 = 2.8 and 15% of 20 = 3.0. Total 5.8, rounded to a team Playing Handicap of 6.

For match-play formats (singles, four-ball, foursomes, greensomes) the allowances are different: use the match play handicap calculator. Organisers are free to use a different method, and many society days do. Whatever the method, publish it before play so no one is arguing about the net result at the prize-giving. Allowances source: Rules of Handicapping, Appendix C: Handicap Allowances.

Skins and side games in a scramble

Scramble teams often run a skins game alongside the main event. It works exactly as it does for individuals: each team has one score per hole, the team with the sole lowest score on a hole wins that skin, and a tied hole carries its skin forward so the next hole is worth more. Agree the value per skin, whether the scores are gross or net, and what happens to skins still unclaimed after the last hole. The skins payout calculator handles the carryovers and tells you who pays whom.

Two-team scrambles sometimes run as a Nassau instead, with the front nine, back nine and overall 18 each scored as a match between the two teams. The Nassau calculator settles that one, presses included.

Explore the complete golf match-play format library, or compare four-ball, foursomes, better ball, Nassau, skins, and the golf betting games groups play most.

Common questions

How does a golf scramble work?

Every player on the team hits a tee shot, the team picks the best one, and every player plays their next shot from that spot. The team keeps choosing one ball and playing from there until the ball is holed, then records one score for the hole.

How many players can be in a scramble team?

The R&A describes scramble teams of two, three or four players. Four-player teams are the most common at charity and society days.

What is a Texas scramble?

A Texas scramble is a four-player scramble that requires a minimum number of tee shots from each team member to be used during the round, commonly three or four drives each. Some versions also make players play their own ball on par-3 holes.

What is a Florida or step-aside scramble?

In a Florida scramble, also called step-aside, stand-aside, stand-out or dropout scramble, the player whose shot is selected sits out the next shot. It stops one strong player carrying the team.

How are handicaps worked out in a scramble?

The Rules of Handicapping (Appendix C) recommend a team allowance of 25%, 20%, 15% and 10% of each player's Course Handicap for a four-player scramble, ordered from lowest to highest handicap, and 35% and 15% for a two-player scramble. Add the figures together and round to get the team handicap.

Can you play skins in a scramble?

Yes. Each team records one score per hole, the team with the sole lowest score wins the skin and tied holes carry over. The free skins calculator on MatchPlay.co works the payouts out for team or individual skins.

Is a scramble match play or stroke play?

Almost always stroke play: each team records a single score per hole and the lowest total, gross or net, wins. A scramble can be played as a match between two teams, but that is rare.

What is the difference between scramble and better ball?

In a scramble, everyone plays from the selected best shot and the team plays one ball. In better ball, each player plays their own ball for the whole hole and only the lower score counts.

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