Format comparison

Bingo Bango Bongo vs Wolf

Bingo Bango Bongo vs Wolf. See the scoring method, an illustrative worked example and source-linked guidance, with answers to common questions.

Bingo Bango Bongo vs Wolf: Choose Bingo Bango Bongo when you want three independent points per hole for first on the green, closest to the pin and first to hole out. Choose Wolf when three or four players want rotating partner choices, risk decisions and changing sides each hole. See Rule 3 for the underlying Rules context. Editorial resolution (2026-10-21): Wolf is treated on this site as an informal, house-rules game with no official Rules of Golf term and no WHS handicap allowance; rotation, lone-Wolf status, ties and stakes are left to the group and are not asserted as fixed by this page.

Page type: Format comparison (two named formats)

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When each fits

Choose Bingo Bango Bongo when you want three independent points per hole for first on the green, closest to the pin and first to hole out. Choose Wolf when three or four players want rotating partner choices, risk decisions and changing sides each hole.

Bingo Bango Bongo in brief

A three-point-per-hole game for first on the green, closest to the pin and first holed.

Wolf in brief

A rotating hole-by-hole game where the Wolf picks a partner or plays alone.

Table

ComparisonBingo Bango BongoWolf
One lineA three-point-per-hole game for first on the green, closest to the pin and first holed.A rotating hole-by-hole game where the Wolf picks a partner or plays alone.
PlayersMinimum: 2 players in an individual group; ideal: 2 to 4. Everyone plays their own ball, and the points are awarded to individuals rather than head-to-head sides.Minimum 3; ideal 4. It is a four-player group game with a temporary head-to-head or 1-v-3 side on each hole, not one fixed individual field.
Scoring unitPoints per hole: one Bingo for first on the green, one Bango for closest to the pin after all balls are on the green, and one Bongo for first to hole out. Three points are available per hole; the group should agree how ties, a missed green and any unclaimed point are handled before starting.Holes, converted into points or agreed dollar stakes. A common convention gives each player on a winning partnered side 1 point, while a winning lone Wolf receives 2 points; losing points and ties must be agreed before play.
Handicap methodThere is no WHS allowance specifically prescribed for this informal points game. A Colorado Golf Association article says handicapping is not necessary; it also notes that longer hitters can have an advantage in the first-on-the-green contest. If Alex, Ben, Chris and Dana want a net-score variant, the Committee or group must write its own terms rather than automatically transplanting a stroke-play or match-play percentage. WHS Appendix C says allowances are applied to unrounded Course Handicap, but its listed formats do not include Bingo Bango Bongo.Wolf has no WHS-listed handicap allowance. Agree the method before play and state whether each hole is treated as individual match play or four-ball match play. As a clearly labelled house-rule option, use the WHS Appendix C recommendation of 100% for individual match play and 90% for four-ball match play, applying the relevant Playing Handicaps relative to the lowest player; do not present either percentage as a universal Wolf rule.
Money settles howThe format has no inherent stake. If the group agrees on $1 per point, total each player's points across the round and settle the difference at the end; alternatively, settle each hole's points as they are recorded. State the dollar value, tie treatment and whether a three-point sweep is doubled before teeing off.Per hole or per point, only when the group agrees the value and settlement before teeing off. A point ledger can be settled at the end of the round; lone-Wolf multipliers and ties are house rules.
PaceUsually slower than ordinary stroke play for a small group when the group strictly preserves playing order, because players must wait for the ball farthest from the hole and track who is first to the green, closest after all balls are on, and first to hole out. A two-player group can be easier to manage; this is an editorial tendency, not a measured fact.Usually slower than ordinary stroke play for the same group, because the Wolf watches tee shots and makes a partner-or-solo decision on each hole. The extra decision-making is a tendency, not a measured timing claim.
Best forA casual two-to-four-player round where different skills can win separate points and every hole stays live. It suits friends who want a simple side game without making gross score the only route to a result, provided they agree the local rules and any stake first.Three or four players who want a strategic social game with changing sides, visible risk decisions and optional low-stakes points or money.
WeaknessThe first-on-the-green point can favour longer hitters, and strict farthest-first order can slow the group or create disputes if players putt out of turn. Because this is a house game rather than a WHS format, an unagreed handicap or tie rule can change the result after play has started.There is no single standard for handicaps, points, lone-Wolf multipliers or ties, so an unagreed rule can create disputes and uneven results.

Worked example

Illustrative inputs and selected terms, not historical results. If Alex is first onto the green and first to hole out, while Ben is closest after all reach the green, the selected Bingo Bango Bongo rule gives Alex 2 points and Ben 1. Stakes are a separate house agreement. For one selected Wolf house rule, Alex chooses Ben as partner and their low 4 beats Chris and Dana's low 5. Awarding +1 point to each winner and −1 to each loser at $2 per point gives net +$2, +$2, −$2 and −$2.

Rule reference: No specific Rules of Golf format rule defines either informal game. R&A Rule 3 describes underlying competition forms; WHS Appendix C lists allowances for recognised formats, not Bingo Bango Bongo or Wolf.

Sources: www.massgolf.org , www.coloradogolf.org , help.18birdies.com , www.golfdigest.com , www.randa.org , www.usga.org

Common questions

How do Bingo Bango Bongo and Wolf score differently?

For Bingo Bango Bongo: Points per hole: one Bingo for first on the green, one Bango for closest to the pin after all balls are on the green, and one Bongo for first to hole out. Three points are available per hole; the group should agree how ties, a missed green and any unclaimed point are handled before starting. For Wolf: Holes, converted into points or agreed dollar stakes. A common convention gives each player on a winning partnered side 1 point, while a winning lone Wolf receives 2 points; losing points and ties must be agreed before play.

How do handicaps apply in Bingo Bango Bongo vs Wolf?

Bingo Bango Bongo: There is no WHS allowance specifically prescribed for this informal points game. A Colorado Golf Association article says handicapping is not necessary; it also notes that longer hitters can have an advantage in the first-on-the-green contest. If Alex, Ben, Chris and Dana want a net-score variant, the Committee or group must write its own terms rather than automatically transplanting a stroke-play or match-play percentage. WHS Appendix C says allowances are applied to unrounded Course Handicap, but its listed formats do not include Bingo Bango Bongo. Wolf: Wolf has no WHS-listed handicap allowance. Agree the method before play and state whether each hole is treated as individual match play or four-ball match play. As a clearly labelled house-rule option, use the WHS Appendix C recommendation of 100% for individual match play and 90% for four-ball match play, applying the relevant Playing Handicaps relative to the lowest player; do not present either percentage as a universal Wolf rule.

When should I choose Bingo Bango Bongo instead of Wolf?

Choose Bingo Bango Bongo when you want three independent points per hole for first on the green, closest to the pin and first to hole out. Choose Wolf when three or four players want rotating partner choices, risk decisions and changing sides each hole.

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